Hands Landscapes

 

On this page I will show you the progression and development of an idea. It all comes from the fact that everything I know about working, and working on ideas and eventually developing the ideas into art, all this magic was transferred to me when I worked commercially on video games. In video games we use terminology that has to do with developing ideas and constructing them over time rather than making things. In video games, which is both software and product development enveloped by aesthetic principles, we use terminology like agile development, kanban, source control. To this terminology I will add the Japanese term Kaizen, which means gradual improvement.

All this terminology is used to refer to systems of development where we have a visual target and a product that needs to eventually face a human in a pleasing way but there are very many unknowns along the way due to the nature of the product - a creative visual product supported by a software environment.

I used these methods of gradual development in my own work, where all starts with a seed of traditional media and I use the pliability of the digital to explore the parallel universes where this very traditional work can live. Along the way I encountered technical issues and some, or discovered interesting visual alleys.

Also, please, feel free to click links I have provided - they are hosted on my own projects website and are high definition versions of what is presented on youtube - youtube often has trouble conveying my own aesthetic standards by downgrading the visuals. I offer my personal guarantee that the links are links to artwork and not some click bait where you have to buy things :)

Hands and Archimedean solids, a hand drawn book of hands and solids

The Generation of Soft Solids, a series of soft experiments.

A series of experiments I called “What Ornaments do when you are not around” on account of producing actual dangling ornaments from my drawings.

Christmas on Saturn II. See a high definition mp4 here: http://bit.ly/OnSaturn

 

Hands and Soft Solids.. and some digital stuff… or more like going back and forth between digital and traditional landscapes.

A Christmas ornament I made of my Archimedean drawings. Here is a pdf with printable Archimedean Solids: https://www.mirenarhee.art/ornaments.pdf

Christmas on Saturn - inspired by a christmas tree made of hands. See high quality mp4 on my projects website here: http://bit.ly/FirstSaturn

NYE confetti enters the picture. I spent NYE 2020 on Times Square and literally took a confetti bath. It was a memorable visual experience, one that I wanted to replicate.

I spent New Year’s Eve here on Times Square ( hey it’s 2020, spent 2000 in Chicago, 2010 in San Francisco.. so time for a one of a lifetime experience ).

I was amazed at how beautiful and exciting it was to share it with a million others. I learned quite a few things while there, one of them was how the NYPD does crowd control. It is quite fascinating and a science. Have you ever asked yourself why a million people running around like mad to get a glimpse of “the ball” don’t trample and stampede each other to death? Crowd control, it is good trust me - once I saw people running towards televisions I realized it would be easy to die under the heels of a half million tourists.

This project is the evolution of this whole thread of thoughts and the expression of an overwhelming number of exploding colored hands confetti. Times Square NYE 2020. Watch a high resolution mp4 here: http://bit.ly/mirena2020

Below is a gallery with super high-resolution png images so, please, bear with me while they load to appreciate the full force of the digital bonanza.